Playing Hari Raid - Day 30 | Raid On Infernograve
It’s day 30 of my Hari Raid journey, which means I’ve been playing this game for a full month now. Honestly, I didn’t expect that I would stick with it this long, but here I am, still enjoying every bit of it. As usual, I started my session by claiming the 10 attendance points before jumping into the real action.
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On my first summon, I got a really good set of cards to begin with. I pulled one legendary water card, one rare grass card, and one common fire card. Together, they dealt 190 damage to the monster. It was a nice start.
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For my second summon, I ended up with two common cards and a rare card. Since it didn’t feel strong enough, I used the reroll option. But surprisingly, I got the exact same type of combo again which is two common and one rare. This time, the rare card was water type, one common card was light type, and the other was fire type. The dealt damage was 120.
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My third summon gave me, once again, two common and a rare card. It seems like the game was in love with this combination today. The cards were a fire-type common, a water-type common, and a grass-type rare. The damage was 106, even lower than my second attack.
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On my fourth attempt, the cards improved a bit. I got two common cards and an epic card. The damage was higher than my last summon, dealt 124 damage.
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Finally, on my fifth attack, things got exciting. I had two epic cards from light and dark types and one common light card. This combination dealt 190 damage, matching the score of my very first attack.
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That’s how my day went in Hari Raid. I played more attacks than usual, though I couldn’t manage to take screenshots of all of them. Overall, I noticed some nice improvement in my gameplay. After finishing the session, I found myself ranked inside the Top 50, and now I’m getting closer to reaching level 13.
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