You are viewing a single comment's thread from:
RE: How to Build a Fitness App in 2025: Features, Tech & Monetization
Nice post! A tip I’d share is: monetize in a way that enhances user experience, not disrupts it. Rewarded ads, for example, are less annoying because users choose them for extra benefits. Likewise, gamified upgrades work well. The more natural monetization feels, the more likely users will pay. Here is a great source about android app monetization