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RE: Drug Wars Game - Questions and Suggestions

in #gaming7 years ago

Button for "All Available", for example, if I want to buy as many bounces as possible, click this button and it will populate the box with all you can afford.

"Max" is shorter, and would work for multiple pages.

Daily events/missions I think would be critical to the success of the game. I believe this is also being worked on, but should be a priority as it will help cement engagement and retention.

I actually looked around for something like this when I started playing. I'm surprised it wasn't implemented right away. Right now it seems mostly about upgrading and attacking. That's not good. Games that are all about farming others for resources aren't very fun. You have to constantly be on the defensive at the same time as scouting out players to farm.

There's also a very real first users advantage. Of course, that does all of us just fine. Not so good for the people that come into the game in months or years from now.

Clans, like the protection aspect, some way to get it so people can work together or establish allies would be cool.

I assume they'll do this. Probably pretty soon. This and missions are likely already under development. I don't really like the whole clans etc features in most games, but that's primarily because I usually don't know a lot of people playing the game. You group up with a bunch of people that you don't know to just organize attacks and shit. It's not fun. But, Steem is a more open platform. You don't have only people you know in real life, plus a few people you once knew, maybe coworkers, and family. You follow a bunch of strangers already. Playing a game with some of them, and maybe being on their team, it could be fun.