Changes in Hari-Raid Game — For good or for bad?
Magma titan would definitely be having a sense of security as the last man standing Boss. He's literally feeling himself because he has stayed for over a week without being defeated. Could the game be getting less interesting? Nope, someone said. Permit me to interview a Steemian who's a gamer, a silent gamer in the Hari Raid game. 😁😁
The interview was conducted on WhatsApp social media platform. So I'll be pasting all that he said. Where do we start from? Let me briefly list all the observable changes on the platform.
- Referral change
- Delayed death of the Bosses
- Reduction in cards count
- New players outshine old players
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Come to think of it, some people say the game is getting less interesting and less competitive than before. I won't say it's getting less interesting if you can compete with a fellow Steemian on who gets the highest score in terms of lucky cards since you can't do referrals or observe the new referral rule. Like damn. You'll enjoy it. Let me start by talking about the new referral changes.
Some weeks ago, I stated that the referral stuff is actually making newbies feel they can't be among the toppers unless the refer people. Some newbies become less concerned and uninterested in playing the game again as they don't have a chance. That still hasn't changed because competition is constant even with the changes in referrals.
Now people are going into purchasing steems to play, taking others who don't have steems down the leaderboard. So that really didn't change anything much. It only changed the speed at which one moved. So anyone can actually reach a topper now unlike before, where it was virtually impossible to do so. The interview would be dual as he also interviewed me.
@us-andrew: I can remember driving hard those days referral has good Hari points. What about you? Seems your 86 referrals has reduced to 10. What can you say about the changes in the referral system?
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@us-andrew: Don't know what to say though but I feel tables haved turned in favour of those newbies who couldn't meet up with the referral of a thing. The criteria has affected some people since it's basically on SP ways. I see it as an opportunity to play fair though. I can remember reading of your reviews and in it, you stated that referrals as the only way to earn high is making newcomers lose interest in the game. Now, it's better than before I must admit.
@us-andrew: This Boss is a fortunate scapegoat. Like, he's literally feeling himself. He's the first Boss that has stayed for a week without being dead, like, who does that? Back then when the game was more competitive than it is now, who goes a Boss to stay more than 4 days? They don't even have guts because the brutal hair raiders won't let them. Now, pud brutal Hari raiders can't kill a Boss as fast as they used to. Thanks to the changes lately. To me, I personally feel the game is becoming less competitive and uninteresting. I may not know for others but, that's what I feel. When it was competitive and fast, it was so much fun. Now everything is just dull, slow and favourable. What do you say? You don't lack suggestions in mind.
If I'm lucky to have a legendary card in my game play, I'll receive 3 credits for free. This would make the game even more interesting. If one has 2 Hari flush, he gets 6 credits. This would be a game of luck to get credits but I bet, it would be favourable because not one person will get favoured everytime. Everyone gets a chance.
@us-andrew: Wow, this sounds nice. Not too bad for a try though. I also observed Hari Straight Flush reduced from 345 to 200+. Is this part of the changes?
Cc,
@h4lab.witness
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