RE: Will creators really lose between 1/2 and 2/3 of their rewards with HF21 like some are saying?
Thing is that everyone is a creator and they can profit regardless of content quality.
Imagine Bob
. Bob doesn't care about Steem as a platform.
Bob
post some spamy content 10x / day.
Bob don't need to compete with you with quality content. He doesn't have to sing. He doesn't have to do anything. He can just selfvote.
There's also Charlie
, he has a lot of SP, and he wants to earn somehow. Easiest way? Upvote himself. But it's not really publicly acceptable. So Charlie
can sell his votes to someone. Bob
will buy it and upvote himself.
Dave
is a good guy, Dave
curates quality content, but can't earn as much as Charlie
or Bob
. Dave
doesn't like spam, so he would downvote Bob
posts, but then, Dave
would have to spent his VP on that instead of curating quality contet. He would earn less on curation. Charlie
get his money anyway. If Bob
will be continuously downvoted, he will shift to some other accounts,after all he doesn't care about ontent or audience so using multiple accounts posting whatever doesn't change anything. He buy votes, he profits. Dave
can try to fight it but it's not easy to spot abuse, and fighting it means losing.
Eve
creates quality content, sometimes curates quality content. Eve
has some friends that like her content but they already sold most of their SP to voting services. Even Charlie
likes her content but it's far less profitable for him to vote than to just sell it to Bob
.
EIP is aimed at changing that sad image.
Bob
would no longer earn that easily, so will not buy from Charlie
at that price, unless he promise to share with curation reward... but then it would have to be some others voting. But why would they vote for Bob
's spamy content instead of looking for better curation opportunities? Dave
could downvote abuse without being forced to sacrifice his curation efforts. Charlie
would rather vote for Eve
content because it's good, so there's pretty good chance for decent curation rewards.