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Elder Scrolls 4 Oblivion's level scaling was a "mistake", says designer, so why is it in the remaster? - Rock Paper Shotgun
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling system in the new remaster.
I never played enough of the original Elder Scrolls IV: Oblivion to be seriously annoyed by its infamous level scaling system, but I gather from the anguished recollections of colleagues that it was … [+3085 chars]
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