Very nice and easy going, Sahid! 🎮👏
Your analysis of the Retrogames Day 17 experience, particularly, your playthrough of Pentris was well-organized, straightforward, and understandable. You took readers through the stages of joining the game, initiating the game and rearranging the falling blocks. This is highly useful to those who are new since they may want to start using Steem Retro Games but they have no idea where to start.
I enjoyed the way you had explained your experience, starting with opening the game and clicking on Pentris, to putting the colourful blocks in their places as they fell into places. It demonstrates that you were preoccupied with the gameplay. The key aspect of Pentris that you also managed to perfectly capture is the difficulty in placing the pieces prior to the space being occupied. I liked when you said that once the empty room is full of blocks the game would be over and the game will award points because it is very thrilling and pressurizing to play.
Although the post was not very long, it was refreshing because, occasionally, a mere description is enough. You also said that you would come again and bring another review, this demonstrates your interest and commitment. That sort of consistency is what the readers like to see, it creates anticipation of your next posts.
You may, by the way, make your future posts even more interesting by posting:
How you performed on a day to day basis 📈
What are some of the tips or tricks you employed to play your game better 🎯
Something to say on how your experience with the gameplay was or something that you learnt about the gameplay 🎮
Nevertheless, this post was an excellent illustration of the best way to share a brief but pleasant gaming experience with the community. Play and replay, Sahid - each post will be part of your Retro Games adventure! ��corning.