You are viewing a single comment's thread from:

RE: Week Twenty two Colonye post: spring is here. Time to go and dig

in #rpg7 years ago (edited)

Another week to stock up. Maybe a bit more successful foraging with the warmer weather. I'll keep the workers doing the same jobs so that we can get ahead on wood and have enough stone to build a cabin.
I will also forage so that we can get extra food because I'm going to delegate some more SP for another worker once we have the cabin and I want to get a stockpile of food.
I will go back to hunting/foraging because we need the food and I need hides.

Last week I was with a man fishing. I asked him to teach me how to fish. Did he do that and did I learn successfully?

Next week I will need 4 hides for the cabin so if players want to trade then I will be ready.

Once the cabin is built, I can feel free enough to go on quests

Sort:  

Last week I was with a man fishing. I asked him to teach me how to fish. Did he do that and did I learn successfully?

your colony dont have fishing. the man you meet was in a region it not a part of your colonye.
regions are a more Advanced part of the game and it demanding a bit of wepons and armor to take one it givs you bonuses. your foraging is rather weak. a roll a d4 dice on your behave and you have a natural -1 food so max you can get 3 food now per worker. you cant get hide from foraging.
you need the hunter cabin to get the hide. and hunter at your cabin gets 4 food and one hide.
the cabin it self cost 20 wood and 5 stone

btw you have Resived and steembasicincome share to day as a ty for playing my game.