PixelCraft Progress Report

in Steem Dev3 days ago

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Hello Steemians!

I'm back with exciting news about PixelCraft development! Since my last post, I been working hard on the backend part and now I want share with you what I achieved so far.

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Big Progress Made

The blockchain integration is done and it's working! Right now PixelCraft is in testing phase where I'm testing everything carefully before we launch it for everyone.

Backend is Ready

The backend integration complete now with these features:

  • Dual storage system - pixels will save both on-chain and off-chain for better performance
  • Real-time synchronization - you will see other players drawing live on the canvas
  • Two drawing modes working:
    • Free Mode: Draw 1 pixel every minute (good for everyone!)
    • Burn Mode: Send 0.001 STEEM to null and draw 5 pixels instantly, no waiting
    • Note: These values are just examples - I can adjust them easily through the admin dashboard
  • Leaderboard system - track who is contributing most

How Data is Saved

The game use smart way to store pixel data:

On-Chain Storage

Every pixel you draw gets recorded on Steem blockchain. Everything is transparent and permanent. Your work is saved forever and can be verified.

Off-Chain Storage

Canvas loads fast and updates in real-time. Smooth experience even with thousands of pixels. Quick synchronization between all players.

This way we get blockchain security plus fast performance together!

Admin Dashboard Development

Right now I'm building admin panel to make game management easy and safe. This admin system will help me control the game properly and fix any problems quickly if something go wrong during gameplay.

The admin dashboard will let me change game settings, manage rounds, monitor if pixels saving correctly, and have emergency controls if needed.

Testing Phase Now

I'm doing intensive testing right now to make sure everything work perfect:

  • Testing Free Mode and Burn Mode both
  • Checking if pixel data saves right on blockchain and database
  • Testing real-time sync with multiple users
  • Trying different scenarios to find bugs
  • Making sure admin controls work good

The game will be hosted online for community after I finish all testing and complete the admin dashboard.

What's Coming Next

Before official launch, I need to:

  • Finish building admin dashboard features
  • Do final tests on the system
  • Make canvas loading faster
  • Setup hosting
  • Get ready for community beta testing

My Contributions to the Steem Ecosystem

I've developed several tools to enhance the Steem ecosystem. SteemHub is a platform showcasing Steem-based projects, fostering discovery and engagement. Stats & Analytics is a statistics visualization platform that allows users to track and analyze their Steem activity through detailed, interactive charts. The Steem Memory Game, launched in April 2025, offers a fun, rewarding card-matching experience. The Steemit Blog Formatter simplifies content creation with advanced formatting tools, while the Steemit Notification Saver helps users manage and store important notifications efficiently.

cc : @steemcurator01 , @steemcurator02


Final Thoughts

Thank you for reading and following PixelCraft progress! We getting closer to launch with every step.

This project is built for the community, and by the community. I will announce when we ready for community testing, so stay tuned!

Let's build something colorful and unforgettable together, one pixel at a time.

You can support me by voting for my witness - thank you!

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Looks like this game is very fun to played, I hope it will work on my device. My cellphone is nearly full, very much thankful for sharing this wonderful opportunity and fun Dear Friend.